The plan is to release it around late November this year. There may be some delays as usual. I would say you can expect it to be released somewhere in December/ January.
Thanks, I would expect a beta or RC version on November this year.
:) and so like in other project, what could be adopted by 1M of people will be used only by 1k
I am not familiar with Qt on android by now, but if you want to deploy your apps on mac, or just want to compile or run your programs on windows, I could give you some help.
The prebuild binaries of Qt5.1 are complete SDK, that means you could just open the QtCreator and begin your development, the compiler and proper Qt version should ready for you to play with.Just choose the category of project you want to build.If you want better control, you could study how to edit your .pro.
.pro is some sort of file which told qmake “what kind of make file I need?”.qmake is a makefile generator like cmake, both of them could cross platform, qmake can generate .moc for you, which needed by those QObject(I don’t know cmake could generate it or not).
Please tell us which desktop you want to give it a try?windows, mac, linux?
There are many packages for windows, you could categorize them like this
1 : there are two kind of compilers—mingw and vc series
2 : 32bits and 64bits
3 : angle or opengl(mingw do not have angle version yet, weird)
angle is a wrapper to translate the opengl api to directX api for the windows users.
qml2 need the support of opengl(minimum version is 2.0), if your drivers do not support
opengl2.0, you have two choices, download the binary come with angle(no mingw version) or
upgrade the drivers of your graphics card.
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