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Using Quick to Interface with C++

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Sure, you can use the QMetaObject methods to introspect signals from any object constructed in QML and connect them to whichever signals/slots of QObjects constructed by you. You can also do it the other way around, if you expose those QObjects to QML and then do: Component.onCompleted: { myQmlObjectId.someSignalName.connect(someCppQObject.slotName) } for example. Cheers, Chris.

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