Wow, this is really strange way of instantiating QML engine and view. Why are you doing this in such a complicated manner?Is your MainWindowMC a QObject? Have you added the Q_OBJECT macro?
MainWindowMC is dreived from a class which on the other hand derives from QObject. I had a an issue with Q_OBJECT. The thing is mainM has Q_OBJECT macro (base class of MainWindowMC). When I add Q_OBJECT in MainWindowMC, it throws some strange errors but I think Q_OBJECT moves to MainWindowMC ad it is derived from mainM I have added Q_OBJECT macro but still the same problem.
Which part is complicated? I have just started using QML, so I don’t know much about it. I think everything is as it should be. I make engine, give the pointer of context to a class(I don’t want to make my main.cpp too long) and I create component with that context?
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