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Qt Quick Unusable due to crash in QSGOpaqueTextureMaterial::compare on Win7

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I am seeing a crash with QtQuick that is making my application unusable on windows. This is very frustrating. The app runs fine on linux, but the target machine is a win7 embedded platform. Here is the reported bug – qml container with 2 animatedimage objects that use the same gif will SIGSEGV [bugreports.qt-project.org] Has anybody else seen this issue? Anybody have any ideas? I am basically dead in the water until i find a fix for this system bug.

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