Hello:
I’m trying to add some motion blur to the movement of a rectangle.
Mi rectangle is this one:
Rectangle{
color: "red"
height: 20
width: height
radius: height/2
x: myPlayer.playpoint.x
y: myPlayer.playpoint.y
}
where ‘x’ and ‘y’ are given by C++ side as Q_PROPERTY.
As you can see, I only wanna make better transitions between diferent positions.
I tryed painting this rectangle in diferentes positions with a QQuickPaintedItem and the result is more or less the same.
Have you got any better idea?
Thanks.
How can I make this movement looks better?
↧