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Handle touch event and flicks simultaneously in Qml

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Yes, make your MouseArea smaller ;) After all, your selectable items will not occupy the whole content area? Also, you might consider using this to pass the even to the Flickable: MouseArea {         anchors.fill: parent         preventStealing: true           onClicked: {           console.log("clicked")           mouse.accepted = false           // or: event.accepted = false         }     }

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