Thank you, that is helpful. I did end up going with a QVideoProbe based solution, but it seems like your solution gets around using QML (which is something I’d like to do.)
edit:
Can you elaborate a bit on what setting SuppressVideo does in the code? I’d just like to verify that you’re using your own QAbstractVideoSurface in conjunction with the QVideoProbe and QCamera. I’ve tried something similar, but I never know if I’m implementing the abstract class correctly.
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