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How ignore MouseArea?

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What do you want to ignore? As I understood you should use z-order of your mouse areas. Like that MouseArea {     id: area1     z: 1 } MouseArea {     id: area2     z: 2 } area2 overlaps area1. so, i have MouseArea This MouseArea covers a total area of my program         MouseArea {             property int startX: 0             property int dragX: pressed ? mouseX - startX : 0             property int dragThreshold: gv_.width * 0.2             id: mouseArea             anchors.fill: parent             onPressed: {                 startX = mouseX             }             onReleased: {                 if (dragX > dragThreshold)                     gv_.onMenu();                 if (dragX < 0-dragThreshold)                     gv_.onMenu();             }         } But on the background, I have a few more MouseArea But they do not work, how to fix it?

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