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Which renderer is utilized?

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I experience extreme long render times of up to 3 seconds with the following setup: Atom N250+HT, Intel 45GSE, 2GB RAM under linux kernel 3.15. A scene is rendered in 1920×1080 with five gridviews displaying about 300 delegates visible at once. as soon as any content of any item is changed, it takes up to 3 seconds to update. The QML code is very simple and hierarchically organized, so I wonder if the scenegraph has problems to render efficiently. If nothing is changed, ‘top’ reports less than 3% CPU usage. QSG_INFO=1 tells me “GL_RENDERER: Mesa DRI Intel® 945GME x86/MMX/SSE2”. QSG_RENDER_TIMING says: “- Breakdown of frame time; sync: 0 ms render: 2702 ms swap: 0 ms total: 2703 ms time since last frame: 2760 ms”. The hardware is not very fast, but that does not explain the long rendering time. EDIT: Alright, the driver needs OpenGL 2.0(+) support, I will update this and check again :-) EDIT: Alright again, looks like the GPU (driver) does and will not support OpenGL 2.0, so I know that there is no chance to get this fixed.

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