Hello,
When developing a complex graphical application in QML what is the best approach with complex animations?
Usually, when developing a new application our designer creates all the screens, transitions and animations. Sometimes these animations are really complex and would be a lot of trouble to code them.
Normally, I’d ask him to deliver me a video file and I would play it inside the application. However, sometimes there are transparencies involved and this is not the best way to go.
I thought of using png image sequences and changing the frame displayed with a timer set to the frame rate of given animation. Another option would be transforming the whole animation into a sprite sheet and using AnimatedSprite objects.
Is this the right approach? If not, what is the best way to do this?
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