The text of the sections in a tableview are not rendered correctly. (It is the same sort of effect with text running the “Scene Graph – OpenGL Under QML” example.)
Here is a screenshot od the TableView problem
My code is simple:
import QtQuick 2.0
import QtQuick.Controls 1.0
import QtQuick.Window 2.0
ApplicationWindow {
width: 640
height: 480
Component {
id: sectionDel
Rectangle {
height: childrenRect.height
width: mainTable.width
color: "lightsteelblue"
Text {
x: 20
text: section
font.bold: true
}
}
}
ListModel {
id: libraryModel
ListElement{ title: "A Masterpiece" ; author: "Gabriel"; cat: "big" }
ListElement{ title: "Outstanding" ; author: "Frederik"; cat: "big" }
ListElement{ title: "Brilliance" ; author: "Jens"; cat: "small" }
}
TableView {
id: mainTable
TableViewColumn{ role: "title" ; title: "Title" ; width: 100 }
TableViewColumn{ role: "author" ; title: "Author" ; width: 200 }
model: libraryModel
section.property: "cat"
section.criteria: ViewSection.FullString
section.delegate: sectionDel
}
}
I am using windows 7 Enterprise 32bit
My opengl version according to “OpenGL Extensions Viewer” is 2.0.
I get the following warnings/errors when running the QML project:
Starting C:\Qt\Qt5.1.0\5.1.0-beta1\mingw47_32\bin\qmlscene.exe D:/prototypes/QuickWithControlsTest/QuickWithControlsTest.qml
getProcAddress: Unable to resolve ‘glGenFramebuffers’
getProcAddress: Unable to resolve ‘glGenFramebuffersOES’
getProcAddress: Unable to resolve ‘glGenFramebuffersARB’
getProcAddress: Unable to resolve ‘glBindFramebuffer’
getProcAddress: Unable to resolve ‘glBindFramebufferOES’
getProcAddress: Unable to resolve ‘glBindFramebufferARB’
getProcAddress: Unable to resolve ‘glFramebufferTexture2D’
getProcAddress: Unable to resolve ‘glFramebufferTexture2DOES’
getProcAddress: Unable to resolve ‘glFramebufferTexture2DARB’
QOpenGLShader::link: “No errors.”
getProcAddress: Unable to resolve ‘glFramebufferRenderbuffer’
getProcAddress: Unable to resolve ‘glFramebufferRenderbufferOES’
getProcAddress: Unable to resolve ‘glFramebufferRenderbufferARB’
QOpenGLShader::link: “No errors.”
QOpenGLShader::link: “No errors.”
QOpenGLShader::link: “No errors.”
QOpenGLShader::link: “No errors.”
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