Possible bug in BorderImage
Thanks, here is the link: https://bugreports.qt-project.org/browse/QTBUG-33103
View Articleshowing enums in QtCreator Design mode
A TextInput Component has for example a property called echo mode. In Design mode it shows up as a drop-down list. But if my Component has a property like: property alias echoMode: textInput.echoMode...
View ArticleQQuickView.rootObject() issues, dynamic signal/slot management design
Hehehe ok, I’m happy it works for you, even if only “somewhat”.
View ArticleQtQuick.Controls 1.0 - no more dial?
I’m upgrading my Qt 4.8 to Qt 5.1, and also the QML code to Qt Quick 1.1 to 2.1. I’ve been using an old version of the Qt Desktop components, and I see that in the one that is packaged with Qt 5.1...
View Articlein quick control,which of event the close window
in quick control,which of event the close window.
View ArticleQQuickView.rootObject() issues, dynamic signal/slot management design
No idea. You can safely ping QtQuick developers on IRC or interest mailing list, though, they should know. You can aim at Alan Alpert, Jerome Pasion or Topi Reinio.
View ArticleDeploying QML2 app on Windows XP embedded
Hi, I’m trying to run the “touch” example on windows xp embedded (Qt 5.1). I can get it to run on my windows 7 desktop (after copying all the required dlls), but when I copy it to the windows xp...
View Articlein quick control,which of event the close window
Your grammar is a bit hard to understand but with Qt 5.1 you can reimplement the “Window::onClosing” handler if you want to accept or ignore a window close request from the user. To just close a...
View ArticleQtQuick.Controls 1.0 - no more dial?
No there is no Dial shipped as a part of the Controls at the moment.
View ArticleHow to use the date in QML files loaded by LOADER element in my main QML files
I don’t understand you. With the code above, you can run this in your buttons: onButton1Clicked: myloader.item.currentIndex = 3; // sets the index to 3 onButton2Clicked:...
View ArticleReferencing QML objects from JS: ReferenceError: is not defined [SOLVED]
I’m in the process of porting a QtQuick 1.x app to 2.0 and got hung up on a very odd spot: ReferenceError: productsModel is not defined The offending code is painfully simple: import...
View Articlea question about the dragging boundry about the flickable lisvtview element
if i drag the red rectangle at the vertical orientation,the red rectangle penetrate the green one,but my plan is:the red should not cross it .Or it should not be shown when crossing it.
View ArticleHow to close a qml loaded by LOADER in its page.
hi guys,i got a problem. i set a main qml for main page,there are several buttons on it ,when clicking it ,a child page is loaded by loader element ,but how to close it. My plan is setting a BACK...
View ArticleHow to close a qml loaded by LOADER in its page.
So, the Back button is a child of the page that is loaded inside the Loader? You can send a signal to your main view to notify it that the page needs to be closed. This is a clean and flexible...
View ArticleQML Camera problem
Hello, I have problems trying to use the QML QtMultimedia Camera but the program just crashes and displays a Messagebox: This application has requested the Runtime to terminate it in an unusual way....
View Articleqml-presentation-system and mouse interaction with a SlideSwitch
Hi everyone I’m preparing a speech with the qml-presentation-system. On one slide I have add a SlideSwitch. The SlideSwitch appears as expected but I can’t move the handle. It seems that the MouseArea...
View Articleunable to perform translation using QSGTransformNode
Hello, I am a newbie to qml and scene graph so kindly pardon me if my question is too trivial. I am trying to write a very simple toy program. In this program I am generating a line graph and I want...
View ArticleQML Canvas bug with getImageData with 5.0 and 5.1, or am I doing something...
I’m not certain, but I think I’ve stumbled onto a bug with Canvas in Qt 5.0 and 5.1 var ctx = canvas.getContext('2d'); var imageData = ctx.getImageData(0, 0, canvas.width, canvas.height); Now, as far...
View Article