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Final question on QQuickWindow vs QWindow Context

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I’ve created a QWindow that is able to render my game window via my own QOpenGLContext When I change this window to a QQuickWindow I expected the same to be rendered. But when I change the class I get a quick flicker of my window and then I goes white as though something is over writing it? Could anyone tell me why? Edit: it has something to do with the scenegraph being rendered over my opengl window. I want qml on top of my window but I dont want to to clear it before drawing the scenegraph. I know there is a flag to turn off clear before rendering but that doesn’t work.

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